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Hopper disassembler price
Hopper disassembler price













hopper disassembler price
  1. #HOPPER DISASSEMBLER PRICE SOFTWARE#
  2. #HOPPER DISASSEMBLER PRICE MAC#
  3. #HOPPER DISASSEMBLER PRICE WINDOWS#

Once I filtered the features that I want to implement, I usually start with the most visible part, implementing bogus functional parts. I’m always trying to avoid mutating Hopper into something that pretends to fit the needs of everyone I want it to be lightweight, and coherent.

#HOPPER DISASSEMBLER PRICE SOFTWARE#

I always read all messages that I receive from my customers and I write all ideas that are compatible with the initial view I had for my software on my todo list.

hopper disassembler price

I have a coherent vision of what I would like to reach with Hopper. I don’t know how it works outside France, but the studies I followed were purely about the theoretical aspects of computer science and nothing else. For instance, I'm trying to go to every conference in France: I’m almost sure to meet people who use this kind of software, and their feedback is always a great value! Most of the features that were added to Hopper v3 are things that were discussed with people I met in conferences like NoSuchCon in Paris.Ī: I’m an academic person, hence, I was not really at ease with software development methods used by real companies. Security conferences are also something that I’m trying to follow as much as I can. Many times, people are talking about the project on medias like Twitter, which is a really great tool to help me reaching out potentially interested people.

hopper disassembler price

I always try to communicate as much as I can about the software and its development. That being said, this is only a matter of organization.Īnd I’m always pleased to see that there are so many positive feedbacks! This is something that pushes me beyond my limits. I have to deal with many things like the website, users support, legal aspects (accounting, taxes…), and even things that may sound anecdotical, but which take me a lot of time like drawing icons :) - btw, I’m clearly not a designer. Commercializing a software is not just producing code. It helps me to measure the amount of work that has been done :)įirst, the development of the software by itself represents only a small part of my day-to-day job. Today, I'm always amused when I look at the very first screenshots of Hopper. I received a lot of very positive feedbacks from users, hence I had to make a choice between my job and Hopper…I decided that I had to take my chance. The project started to require a lot of time. I rapidly encountered many people who were interested in the idea of a lightweight alternative of IDA for OS X. I really doubted at first, but I tried anyway… and then… a miracle. :) - told me that I should try to see if there are people interested in such an application on the Mac App Store.

#HOPPER DISASSEMBLER PRICE MAC#

It was developed at night, after my daily job, and when my children were sleeping :)Īnd then, the Mac App Store was announced… So, I decided to write a very little program to do interactive disassembly. Qt is a great toolkit - I love it, and I use it for the Linux version of Hopper - but I really think that each version has to be customized for the targeted OS…

#HOPPER DISASSEMBLER PRICE WINDOWS#

Being a OS X user, I really don’t like the look-and-feel of most Qt applications as they're just a raw transposition of Windows versions they feel like aliens in my OS, and most of the UX habits cannot be transposed to these UIs. At that time, I realized that I didn’t need to have such a powerful tool, and that only a few of IDA's features were really useful to me. A: I started working on Hopper as a hobby project, as I was not able to afford the price of an IDA license.















Hopper disassembler price